2018年5月7日 星期一

WEEK11 mc

音樂

#include <mmsystem.h>
{
PlaySoundA("hicup[1].wav",NULL,SND_ASYNC);
}



#include <stdio.h>
#include <windows.h>
#include <mmsystem.h>

int main()
{
    PlaySoundA("hicup[1].wav",NULL,SND_SYNC);
    printf("Hello world!\n");

}

不等

#include <stdio.h>
#include <windows.h>
#include <mmsystem.h>

int main()
{
   PlaySoundA("hicup[1].wav",NULL,ASND_SYNC);
    printf("Hello world!\n");

}


鍵盤鋼琴
case'1':PlaySound("Do.wav",NULL, SND_ASYNC);
            break;
        case'2':PlaySound("Re.wav",NULL, SND_ASYNC);
            break;
        case'3':PlaySound("Mi.wav",NULL, SND_ASYNC);
            break;
        case'4':PlaySound("Fa.wav",NULL, SND_ASYNC);
            break;
        case'5':PlaySound("Sol.wav",NULL, SND_ASYNC);
            break;
        case'6':PlaySound("La.wav",NULL, SND_ASYNC);
            break;
        case'7':PlaySound("Si.wav",NULL, SND_ASYNC);
            break;
\
槍聲
void mouse (int button,int state,int x,int y)
{
    if(state==GLUT_DOWN) PlaySound("Shot.wav",NULL,SND_ASYNC);
}
....
.....
........
.....
glutMouseFunc(mouse);

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