開啟 glut專案加入
#include<mmsystem.h>
int main(int argc, char *argv[])
{
PlaySoundA("shot.wav", NULL, SND_ASYNC); ....
2.利用MP3檔播放
#include <mmsystem.h>
#include "CMP3_MCI.h"
CMP3_MCI myMP3;
int main(int argc, char *argv[])
{
myMP3.Load("123.mp3");
myMP3.Play(); ....
#include <mmsystem.h>
#include "CMP3_MCI.h"
CMP3_MCI myMP3;
void timer(int t)
{
glutTimerFunc(2000, timer, 0);
PlaySound("Shot.wav", NULL, SND_ASYNC);
}
int main(int argc, char *argv[])
{
///myMP3.Load("123.mp3");
///myMP3.Play();
.
.
.
.
.
glutReshapeFunc(resize);
glutDisplayFunc(display);
glutKeyboardFunc(key);
glutIdleFunc(idle);
glutTimerFunc(3000, timer, 0);



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